CompleteTactical RPG
Hollow Crown
A grim tactical RPG about holding a crumbling kingdom together.
Hollow Crown is a turn-based tactics game with a strategic kingdom layer. The player commands a small, named roster of soldiers across a campaign where death is permanent and morale is a first-class system. This analysis covers the tactical grid, the morale loop, the kingdom layer, and the interface systems that keep a complex state legible.
- Genre
- Tactical RPG
- Year
- 2025
- Platforms
- PC, Nintendo Switch
Turn-basedPermadeathStrategyMorale

Game Design Document
Full GDD3 published of 4 sections.
Featured Mechanics
All mechanicsCombatCore
Grid Combat
Deterministic turn-based combat on a square grid with transparent damage.
DeterministicTurn-basedTactics
5 Parameters 2 Scenarios 3 Dependencies
CombatCore
Morale System
A unit-level morale value that modifies performance and can cascade into routs.
EmergentPsychologyCascade
4 Parameters 1 Scenarios 2 Dependencies
