ProgressionSupporting
Equipment & Stats
Loadout-driven stat composition that feeds the deterministic damage model.
LoadoutStatsBuild
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Player intent
The player wants to shape each named soldier into a role that fits their strategy.
Role in the core loop
Equipment translates the strategic economy into tactical capability between battles.
Usage conditions
- Player is on the roster or equipment screen.
Parameters
| Parameter | Value | Type | Notes |
|---|---|---|---|
| Equip slots | 4 | int | Weapon, armor, trinket, banner |
| Weight cap | Per STR stat | formula | — |
Rules & logic
- Exceeding weight cap reduces move points.
- Banners apply an aura affecting nearby allies’ morale.
Scenarios
Banner aura
- Given
- A unit equips a morale banner.
- When
- It stands within aura range of allies.
- Then
- Allies gain passive morale recovery each turn.
Edge cases
- Two overlapping banner auras do not stack; the strongest applies.
Dependencies
- Grid combat
- Kingdom supply
QA notes
- Confirm weight-cap move penalty is reflected in the battle preview.